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Tag: Steam

Phantaruk update 1.2.0

Update 1.2.0 is live and we are just a week away from the release of Phantaruk! We are working hard so you could board the Purity-02 in Phantaruk on August 16th. Thanks for all the help, we really appreciate the feedback we’ve got from community and media!

Here is a full list of updates, changes and fixes for the 1.2.0 update:

#Major News:
-added Polish language version
-added new music
-changed the main menu

#Minor News:
-added the epilepsy warning
-added more notes
-added missing notes
-added flashlight flickering

#Changes in AI:
-fixed issues with monster not appearing correctly
-fixed the spawning issue

#Changes in UI:
-fixed navigating the computers while using a gamepad
-fixed minor typos
-fixed issues with the resolution setting

#Changes in gameplay:
-fixed the wrong pulse status issue
-changed the flashlight’s arc
-fixed audiolog issues
-desks no longer provide complete cover from the monster

#Changes in level design:
-fixed player’s visibility issues
-fixed minor light issues
-fixed flickering textures
-fixed collision detection
-fixed minor issues with player blocking on objects
-fixed inventory issues
-added improved 3d models of various objects

#Changes in audio:
-fixed minor sound issues
-added overall sound balance
-added sound intensity balance
-fixed clone sounds issues

#Changes in Animations:
-fixed opening scene animations
-changed opening logos

Check out Phantaruk on STEAM.

Phantaruk is Greenlit!

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We are happy to announce that ‘Phantaruk’ made it to Steam via Greenlight. In other words – we got Valve’s attention and Gabe’s employees opened the door to release our horror game in their store.

I’ll admit – it wasn’t easy. First days gave us a kick which had to be (and was, in the end) enough to the end of the campaign. However, it turned out that after a momentary boost, which had resulted in 40% of required votes without any advertising, there was a stagnation. In the next 30 days we had to fight for each, single vote. The problem was not that the game wasn’t appreciated enough – almost 60% of people upvoted our project on Greenlight. The truth was simple – people didn’t know about us. ‘Phantaruk’ doesn’t have any catch-phrases or catch-images, the mechanics, which is not very original, won’t appeal to the masses. The basic issue was then the game design which from the beginning hadn’t been set up to sell the product. Luckily, there were (many!) people who liked the atmosphere and the way of building tension in the game (that was its main element).

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What’s more, game media wrote about ‘Phantaruk’, what brought us ca. 10 percentage points more on Greenlight. Each appearance on couple of game websites gave a good result (we recieved great feedback and positive reviews, one below) but also a small disappointment – only 200 votes?

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I don’t want it to look like a “post mortem” text so I’ll just summarize it with some final statistics: we had over 1000 votes, what was 57% needed to get to Top 100. It seems Valve doesn’t always pick games from Top 100 but also doesn’t forget about the rest.

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We hope we’ll deliver you a nice game which will scare you more than once. That’s why I’d like to thank all of you who believed in us and upvoted and therefore helped ‘Phantaruk’ get on Steam.

Thanks from Polyslash team! 🙂

Phantaruk is on Greenlight!

It’s happening! ‘Phantaruk’, our small game made after hours landed on Steam Greenlight and is waiting for your help and “YES” votes.

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Let’s recall what ‘Phantaruk’ is:
It is a small horror game which action is located on an abandonded spaceship. Main goal of the player is to survive and escape from the vessel. By using available resources and sneaking, we solve puzzles and fight for every minute of our life.

At the moment, the game is in beta – every main systems like AI, inventory, items are implemented. Our task now is to create a top “layer” of this product, cleaning and debugging in the meantime. Only one “bigger” thing is left to do: advanced HUD. But we want to make it fast. Ah, I almost forgot: we want to include new type of enemy, too.

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Soon, in a few days we are going to publish beta demo version of the game which everyone will be able to download, play and judge ‘Phantaruk’ by themselves. If anyone wants to be updated, I recommend subscribing to our website.

So, wish us good luck and press “YES” if you liked it. Share it if you can, it will be very helpfull. 🙂

Link to Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=403584625