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Slashing through boredom

After years of collective experience gained at respected gamedev studios, it’s time to take our carefully sharpened sword out and make a dent in the industry

Our plan is simple:

Make games that you want to play. And this is how we want to work in game development sector – just by doing what we love doing!

Looking for innovations

We look for new, creative ways to make games because “doors are for people with no imagination”