Today I want to talk about health mechanics in “Phantaruk”. We wanted to add something special to our game, besides the story and graphics. A system that gives the player an immersive feeling.
Level design is a great thing. Today I want to share some information about locations in Phantaruk and what obstacles you will find while exploring Colonial-02 spaceship.
But, before I get to the heart of the matter, I want to describe current status of the project – I haven’t posted anything for a long time.
In general we decided what Phantaruk really is. Design is already closed and we just make what we want. Phantaruk is going to be a small survival horror game in which player has to run from abandoned spaceship, Colonial-02. An ancient, great evil, Phantaruk, will stand on their way; a monster with one purpose: kill everything.