It’s been quite a while since last information about the game Phantaruk which is right now being developed by Cracow Polyslash studio. Time to reveal next secrets related to this project.

„We’ve been working on ‘Phantaruk’ for more than 2 years now. A lot has changed since, we started with the Unreal engine, now we’re on Unity” – said Patryk Polewiak, Polyslash Lead Designer. „Our goal is to create a complete adventure, which will be remembered by the players as mysterious and dark exploration of an abandoned spaceship . The aura of fear and anxiety is what’s the main advantage of Phantaruk.

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The closed beta-tests conducted by Polyslash revealed that the team had managed to achieve set objectives. Game was sent to a group of selected players, and the project met with general praise especially for the well-created atmosphere of horror and great audio track, perfectly suited to the horror climate. Notes given also turned out quite high – the average for quality reached 7/10, for audio – 8/10 and the fear index has been evaluated by the testers for 8/10. The players complained however about poor optimization and certain technical issues.

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„We’re only just beginning our work on Phantaruk’s optimization. It’s just a last step before release.”– said Dawid Cislak, Producer. – „Our beta is just a small piece of the whole game, so we are quite optimistic about the current condition of our project. There’s still a lot of work to do to bring Phantaruk to the point of release, but we can clearly see that the players like the idea and that we’re moving in the right direction.”

Concurrently let us announce that the first public presentation of Phantaruk is coming. You will see the game on our stand during the Digital Dragons in Cracow (May 16-17th, 2016). It will be possible to meet its creators live and exchange opinions. You may also expect some other surprises! We’re waiting for you!

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Phantaruk is an FPP horror game. Action  of  the  game  takes  place  in  the  distant  future.  Humanity  effectively  introduces  the achievements  of  the  idea  of  transhumanism,  a  thought  that  aims  to  create  a  post­human,  a being devoid of our biological weaknesses. Technology and homo sapiens become co­existing terms in one organism. The player lands on board the spaceship Purity­02, which is the cradle of research carried out in this field by H+ Corporation.  The idyll ends when we realize that Purity­02 is an almost completely deserted, deadly trap. A mythical  beast  of  the  mysterious  name Phantaruk roams  the  ship’s  corridor. The  monster  has only one purpose – to kill everything in sight. Every wrong move may end in our death and we never  know  whether  the  mythical  evil  is  lurking  just  around  the  corner.  The  situation  is  not helped by the fact that our hero is infected with a parasite, which causes increasing havoc in our body with every minute. Getting to know the mysteries of Purity­02 will allow the player to carry out his two primary tasks – to survive and escape from the ship.